AI Insights · Timothy · January 2023
Top 5 Stickman Games on iOS in Chile: Q4 2022 Performance
Discover the performance trends of the top 5 Stickman games on iOS in Chile during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Stickman games on iOS in Chile displayed varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance based on data from Sensor Tower.
Stickman Hook
Weekly Downloads: The game experienced fluctuations in weekly downloads, starting with 658 downloads in late September and peaking at 834 in the first week of December. The quarter ended with a slight decrease to 358 downloads in the final week of December.
Weekly Revenue: Revenue remained minimal throughout the quarter, with a small peak of $4 in mid-December and $1 the following week.
Weekly Active Users: Active users showed a general decline from 2143 in late September to 1545 by the end of December, with a notable dip to 1396 in late November before a brief rebound in early December.
Stick Hero - Tower Defense
Weekly Downloads: The game saw a significant drop in weekly downloads, starting at 329 in late September and hitting a low of 12 in late November. There was a minor recovery towards the end of December, reaching 66 downloads.
Weekly Revenue: Revenue showed minimal activity with occasional peaks, such as $6 in late October and again in late November.
Weekly Active Users: Active users declined from 238 in late September to 91 by the end of December, with the lowest point being 53 in early December.
Stick Hero - Mighty Tower Wars
Weekly Downloads: Weekly downloads for this game were inconsistent, starting at 80 in late September and peaking at 335 in early November. The quarter ended with a slight increase to 77 downloads in the last week of December.
Weekly Active Users: Active users showed an upward trend initially, rising from 163 in late September to 462 in late November. The numbers then stabilized around the mid-200s, ending the quarter with 260 active users.
Supreme Duelist
Weekly Downloads: The game had a modest download rate, starting with 141 in late September and seeing a low of 12 in early December. There was a slight recovery towards the end of December, finishing with 67 downloads.
Weekly Active Users: Active users decreased from 1457 in late September to 801 by the end of December, with a notable drop to 896 in early November. The numbers remained relatively stable towards the end of the quarter.
Stickman Party: 4 Player Games
Weekly Downloads: Downloads started at 90 in late September, with a peak of 117 in late October. The game saw a decline to 17 in mid-December before a recovery to 106 downloads by the end of the quarter.
Weekly Revenue: Revenue was minimal, with occasional peaks like $12 in early November and $3 in late October and late November.
Weekly Active Users: Active users showed a decline from 1069 in late September to 747 by the end of December, with the lowest point being 587 in mid-December.
For more detailed insights and data, visit Sensor Tower.